Since 1998, ARTEMIS has been an active player in 3D graphics standardization
by contributing to the MPEG-4 standard both at technical and managerial levels.
On the technical side, ARTEMIS has participated to Core Experiments on
video compression, 3D mesh compression, and 3D graphics animation.
Since 1998, ARTEMIS has been involved in MPEG-4 standardization activities on
3D mesh coding by taking part to technical experiments both as
an evaluator and a technology proponent.
Since July 2006, ARTEMIS has been contributing to the experimental assessment
process on animated 3D mesh compression by:
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creating a reference corpus for benchmarking candidate technologies
on an objective comparative basis;
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initiating a new evaluation process;
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proposing 2 original technologies which are currently under
evaluation.
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Since 2001, ARTEMIS has innovated by proposing a complete framework for
animating articulated structures such as virtual characters.
This framework, today integrated in MPEG-4 Part 16 (ISO/IEC 14496-16)
Animation Framework eXtension (AFX), consists of:
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the Skeleton, Muscle & Skin (SMS) content representation approach for
simulating physical properties of 3D objects;
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the Bone-Based Animation (BBA) paradigm for representing
motion parameters in a compact and compressed way;
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the MorphAnim technique for addressing high quality animation
as the one required to realistically deal with faces.
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For these various tools, ARTEMIS has provided Reference Software implementations
and conformance bitstreams.
ARTEMIS involvement in managing 3D standardization activities refers to:
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chairing standardization groups, such as AFX Core Experiments &
Exploration Experiments, AFX Profile and AFX Documents Editing;
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editing and maintaining the ISO/IEC 14496-16 standard.
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This work was awarded with a Certificate of Appreciation by ISO/IEC in 2005.
The expertise on MPEG-4 3D accumulated by ARTEMIS throughout these years
has been exploited in exploratory and pre-competitive projects
such as the GET innovative project
JEMTU,
the national projects
LABIAO,
MICA and
SEMANTIC-3D,
and the European projects
ViSiCAST,
OLGA,
Cream-3D,
Jules Verne and
Passepartout.
In addition, an active dissemination strategy has been deployed in the form
of scientific papers, tutorials and invited talks in international conferences.
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